

Dead Space (2023) is one of the most recent examples. When a video game remake works, though, it works. Rather than improving on the original in any meaningful way, the changes Capcom made turned survival horror into action horror.

For all of the Resident Evil 2 remake’s successes, RE3 was a shorter, clunkier follow-up that rode its predecessor’s coattails rather than blazing its own trail, all while squandering its main antagonist. Only some will hit the mark or learn the right lessons, too. And the list has only grown more recently: Resident Evil 4, the original System Shock, Front Mission 2 and 3, and Star Wars: Knights of the Old Republic, to name just some.

In the last few years alone, both Resident Evil 2 and 3, Demon’s Souls, Final Fantasy VII, Pokémon Diamond and Pearl, and dozens of others have made their way back into the market. The crop of remakes, once a relatively infrequent harvest, now grows nearly out of control. On the other is a concerted effort by major video game studios to remake - not just remaster - classic titles for a new audience with vastly increased expectations. On the one side, titles like Elden Ring, Metal: Hellsinger, and Hades are massively successful and high-quality new properties with huge followings.
